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A properties panel and annotations, now in Figma Make

Phillip WangDirector of Product Management, Figma

With visual editing and annotations, Figma Make is bridging the gap between design and code. Select any element you want to change, adjust it directly in the properties panel, or write in-context prompts with annotations.

Share A properties panel and annotations, now in Figma Make

Today, we’re introducing a properties panel and annotations in the Figma Make editor. Whether you’re starting from scratch or editing existing code, these features give you an interactive and visual way to edit directly.

The properties panel brings familiar Figma Design controls—like adjusting spacing, typography, layout, and more—into Make. And for changes that go beyond visual properties, like an interaction or animation, annotations let you give context for the agent directly in your design. So when an edit needs specificity, you can adjust the controls in the properties panel, or use annotations when you need to point and prompt, all while staying in a continuous flow.

Split view of the Figma editor. The left panel shows an element's properties with Position set to Fixed. The right panel highlights three annotated interface elements: the Menu button, filter dropdowns, and a gallery image, each marked with blue numbered callouts.Split view of the Figma editor. The left panel shows an element's properties with Position set to Fixed. The right panel highlights three annotated interface elements: the Menu button, filter dropdowns, and a gallery image, each marked with blue numbered callouts.
The properties panel (left) and numbered annotations (right) are now available in Figma Make.
A note on credit consumption

Direct manipulation gives Make a precise target, instead of the searching and guesswork a text prompt requires. Each edit uses far fewer tokens and finishes faster than describing the same change in a prompt. Edits stack up in the chat panel first, staged and credit-free, until you apply them. Once you apply the changes, Make consumes credits and updates your file to a new version.

Use the properties panel for visual edits

The properties panel is where you can work through detailed edits with visual controls. You can try different padding, test a few corner radii, play with font weights, and drag elements to reorder them until they feel right. To start, select “Edit” in the top right toolbar, then adjust anything from line height and letter spacing to opacity, z-index, and border style. You can also see the full DOM tree (a layers panel for your code) as you work, and select every instance of an element at once to update them together instead of clicking through each one.

Right now, edits with the properties panel use the color and typography tokens already defined in your codebase. With Code Connect coming soon, Make will also link to your Figma Design components, keeping them consistent across design and code.

Direct manipulation stages every edit in the prompt box so you can review each change before you commit to it, or discard anything that doesn’t look right. Once you’re happy, Make applies the changes and updates the underlying code, so what you build visually is what actually ships.

The Figma Make interface showing a selected div container on a light blue canvas with a magazine-style layout reading “OCEAN HIGH IN BALI,” a byline beneath, and a surfing photo at the bottom. The right properties panel displays layout settings, with the gap value set to 24 highlighted and a cursor pointing at the input field.The Figma Make interface showing a selected div container on a light blue canvas with a magazine-style layout reading “OCEAN HIGH IN BALI,” a byline beneath, and a surfing photo at the bottom. The right properties panel displays layout settings, with the gap value set to 24 highlighted and a cursor pointing at the input field.
Change the spacing between elements directly in the properties panel—the agent updates the relevant code to match.

Annotate to bridge prompting and precision

For edits that span beyond visual properties, annotations give the agent context and can cover several elements at once. They’re precise about location but give you flexibility to explain the change in your own words. Select “Annotate for agent” in the toolbar, mark the focus areas directly on the canvas, and describe what you want to update, like “when you hover over this thumbnail, have it zoom in slightly,” “fade this button in after a 300ms delay,” or “add a subtle press effect when this button is tapped.” The agent then reads the exact context you marked and applies your changes across all selected elements in the code.

Figma toolbar with the annotations button highlighted. Blue numbered annotations with a new prompt asking the Make agent to create a full screen navigation overlay when the menu button is clicked.Figma toolbar with the annotations button highlighted. Blue numbered annotations with a new prompt asking the Make agent to create a full screen navigation overlay when the menu button is clicked.
Use annotations to prompt specific changes directly on the design.

The properties panel and annotations add more precision to editing code than prompting. Whether you’re using direct manipulation to change an element or using annotations to describe a change and specifically steer the agent, you can now design in code with intuitive and visual controls. The same editing experience is coming to code layers

, so you'll soon be able to work this way with code right on the Figma canvas.

The properties panel and annotations are rolling out now and will be available to all seats and plans in Figma Make. Both features will consume credits. Heads up: The properties panel only works with new Make designs. Any previously created designs will continue to use the old editing tool.

Visit our help center to get started. For other ways to get the most out of each credit, check out our tips for using Figma Make credits more efficiently

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Phillip Wang is a product leader at Figma, working on Figma Make. Previously, Phillip worked on delightful collaboration software at Gather.

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